A Sign Of Destiny

Session X

Frist Recorded Session (What Number Session ?)

Dorian opened with the groups new assignment; to find Quincy Tait.
Quincy Tait is a well-known changeling thief as well as the head of a small criminal organisation.
He has stolen a precious item from the Dragonmarked Houses. So far no-one has been able to give details about what was stolen.

After navigating the twisting streets of Sharn found a friend in the tavern Mermaids Embrace by the name of Half-Elf (Name Needed) who directed them to the cess pit known as “The Stuffed Beholder”. Where they met the warforged bartender Marrick. (and Clover his Fiendish Dire Weasel)

After over hearing (possibly mistakenly) activities occurring in various cities, (Cite Mentioned Cities) there was a bar fight.

There were three Factions involved in this Fight:
The Dragonmarked Enforcers assisted by the guard
Quincy Tait’s Lieutenants assisted by Elfish mercenaries
And Dwarves
The Characters managed to sway the dwarves to assist them and defeat the lieutenants before their escape

The lieutenants knight Megan Swiftblade and Psion Who’s-a-ma-gigga Whatshisname (insert Real Name) were captured and interrogated

After interrogating the suspects found out that Quincy was hiding out in a safe house in Zarash’ak and are heading there now via the Lightning Rail

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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